Shadow of the Colossus
Game review on
Nick Staunton-Mckenzie / Tue 6th Feb 2018
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A true gaming legend has returned once again, for a new generation to fall in love with.
Shadow of the Colossus is published by Sony Interactive Entertainment, and was originally developed by SIE Japan Studio and meticulously rebuilt from the ground up by Bluepoint Games to bring fans the best-looking iteration of the game to date.
Shadow of the Colossus is available on PlayStation 4, on the 7th of February 2018.
The story follows Wander as he travels to an ancient and forbidden land, in search of a way to save his love Mono. But to do so, he must traverse this desolate land in search of the sixteen Colossi which he must defeat in order to save Mono (or so he thinks).
Although there is very little dialogue, the game finds its own way to craft an incredibly intriguing and engrossing story. The telling of the story is different in that the game chooses to tell the player about the world through their actions, instead of overblown cut scenes or tedious collectible documents.
Gameplay-wise, the game is largely unchanged, with the only change of note being that there is a new and more modern control scheme that brings the game out of the PS2 era.
Other than that, the combat is still as it was in the original - complex, yet rewarding in the way that the game challenges you to really think about every strike on your way to toppling each of the colossal monsters.
The only change that I wish had been made, which is seemingly an issue in every remastered game, is the frustrating camera controls.
While it's important to show the sheer awe-inspiring landscapes of this now legendary world, it really gets on your nerves when you're in the midst of battle with a Colossus that would love nothing more than to turn you into a fresh batch of Wander-brand jam and the game decides that instead of focusing on the literal giant trying to kill you, it wants to show you the in-depth detail of the nearest rock face.
It seems that every time this game is remade it gets called "the most beautiful PlayStation game", and I can definitely agree that Shadow of the Colossus on the PS4 is the best looking PlayStation game (at least until it gets a PS5 remake in about five or so years).
Everything about this game is stunning, from the butter-smooth 60 frames per second for PS4 Pro users, to the meticulous detail that has been applied to literally every aspect of the game.
The detail in the Colossi alone would be enough to fill an entire article (though I'm sure there is a plethora of those on the internet already), I have never seen hair on a character move with as much life as I have seen on these Colossi. It actually looks like real hair and is my highlight from a game that visually is near-flawless.
Shadow of the Colossus hands down has one of the best soundtracks in all of gaming.
Every aspect of the game's music is near perfect in how it sets the stage for the player's journey across this mysterious land, and yet gives every environment and Colossus their own feeling and story told through the music of the game.
Be it the 1st or the 16th Colossus encounter, the incredible soundtrack will keep you engaged in the compelling story and seriously fun gameplay all the way through.
Shadow of the Colossus is truly a classic in gaming that everyone who calls themselves a gamer should experience.
With one the best soundtracks, stunning visuals, a compelling story, and complex yet rewarding gameplay this is truly one of the very best games PlayStation has ever made and that's a big statement when you look at what's coming this year.
The free review copy of this game was supplied by Sony Interactive Entertainment Europe (SIEE).