Star Wars: Battlefront 2
Game review on
Nick Staunton-Mckenzie / Thu 30th Nov 2017
83 views / 2 bites
In a galaxy far far away, there is a war that has been raging for decades between the Galactic Empire and the Rebel Alliance. Only you can make a difference in this war, please help us Player One you are our only hope.
Star Wars: Battlefront 2 is available now on PlayStation 4, Xbox One, and PC from developers EA DICE, Motive Studios, and Criterion Softworks, and publisher Electronic Arts.
The story has you take the reins of Imperial Inferno Squad commander Iden Versio, as the Empire is left reeling following the implosion of the Death Star 2 (real creative name, Galactic Empire) and the literal fall of the Sith Order.
To be honest, this game's story couldn't be anything other than mediocre. Since it was sold as being canonical, there were already so many complications that the writers encountered in trying to fit events in the game into the lore of the movies.
This of course made the game feel slower than Jabba The Hut at times, filled with mostly uninteresting characters, and questions which will probably never be answered.
The gameplay has seen an all around improvement on the first game's janky mechanics, the shooting feels sharper, the flying is smoother, and the vehicles are actually drive-able.
Aside from some problems with the loot crate and balancing controversies that have marred the game since release, the multiplayer is fun and boasts huge player counts on each mode.
The only exception is with the Hero versus Hero mode which has become a lot more fun, with the 10v10 format being abandoned like Rey on Jakku, for a more fun and streamlined 4v4 heroes only format. This means that we can finally see Chewbacca get his revenge on Kylo Ren, and that everyone in the game can play as their favorite Star Wars character.
The sheer beauty and keen detail has been carried over from the first game, giving fans a chance for an in-depth tour through some of the series most breathtaking and iconic environments. Aside from some new maps that look as though they were taken straight from the silver screen, Star Wars: Battlefront 2 doesn't really add anything to the game.
The characters all look magnificent. Even the faces look great and don't glitch out a la Mass Effect: Andromeda and the overall graphics of this game are terrific, with very few (if any) graphical glitches, and shows that this is a standout among the field of shooters available today.
The audio is truly the standout for this game. Everything sounds as if it's come straight from the movies (because it most likely is), from the distinctive sound of a Storm Trooper's blaster wildly missing you, to the hum of an idle Lightsaber.
Every audio cue and sound feels like they have been created to give the player full immersion and the most complete audio experience any fan could ask for.
This game for the most part is a great addition to the Star Wars gaming catalogue. But ultimately, this is a case of impressive graphics, stellar audio, and the genre leading gameplay that is a staple of any DICE developed game, that is completely overshadowed by the seemingly unending controversy that has caused more damage than the Death Star ever could.