The Girl and The Robot
Game review on PC
Eamon Ward / Mon 19th Dec 2016
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The Girl and The Robot is the first game by Flying Carpets Games. Following a successful Kickstarter campaign and a relatively lengthy development, the game tells the story of a young girl and her robot friend; as they journey through a kingdom where some unknown force has wreaked havoc.
The Girl and The Robot is without a single piece of dialogue, instead preferring to tell its story through entirely visual means. Sometimes this works, particularly in the last levels of the game. However, for the most part, the story is without any real depth.
A girl is locked within a tower, escapes, befriends a robot and together they try to stop an evil witch. It's not exactly the most original story and serves little more than to string the levels together. I feel that the ending deserves more attention for being something completely unexpected.
Ultimately the game is too short and the story remains unfinished with an ominous "To Be Continued," at the end of the credits. I for one, am excited to see what happens next.
The puzzle sections of the game involve the player controlling both the girl and the robot to complete various tasks such as opening doors, bypassing enemies and escaping mazes. Each puzzle area is distinctly unique and, while challenging, are never obtuse in their solution. With a little thought each challenge can be overcome relatively easily.
Combat makes up the other part of the game and is relatively simple in its execution. Only the robot can fight. It uses a sword, shield and a bow. While the sword and the shield serve one single purpose, the bow is often used to trigger certain puzzle elements from a distance.
As for the actual fighting, it feels somewhat Dark Souls-esque with the player learning attack patterns, defending when necessary and attacking when the opportunity presents itself. While not very in-depth, the game is fun though becomes a little dull as the game progresses.
The Girl and The Robot looks as if it has been torn straight from the pages of a children's book. It appears almost like water colours, washed out and bright, pale and mystical. Its art style is certainly a unique one, both atmospheric and immersive.
As for the visual content, apart from a few sharp angles and the occasional framerate drops, it both looks good and runs well on most machines.
The music and sound effects simply exist. They never overpower the player, which is a good thing, but they never reach their full potential.
The music is nice, however for the most part is simply background noise. It doesn't feel intrusive and doesn't highlight important moments.
No one will walk away from playing the game with fond memories of how certain elements sounded; or how interesting or emotional the soundtrack was. Albeit, they certainly serve their purpose well within the game.
VERDICT The Girl and The Robot is one of the more interesting games I've played this year and is certainly the most endearing. Despite its small flaws and short play time I was left wanting more. The Girl and The Robot is definitely worth playing if you get the chance.