Game review on
Sidney Paolini / Mon 8th Jan 2018
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OVERVIEW Warface is a first-person shooter that fills the void left by other AAA titles developed by Crytek Kiev with Crytek Seoul and Crytek UK. Oh, and did I mention: it's FREE!
Complete the training in each strand of Soldier, allowing you to play that strand in multiplayer battles. Once your first training mission is complete, you can then play one of three modes. Co-Op, Specials Ops, Versus, and once level 13 has been reached, Ranked Versus.
Rank up by gaining XP, earn money to rent and buy weapons and other items, also earn points that go to unlocking one of three items; weapons, armour or attachments. You earn these by working as a team with other people online in Co-Op, against AI to complete the mission, complete a mission in Special Ops, or playing one of the five games modes in Verses, with and against other people online.
Warface requires a higher rate of skill over other mainstream FPS games. Not only do you have to know where the enemy is at all times, you also have to keep an eye out for your team-mates, as they may require ammo, medical assistance, or the cool two-person boost and grab ability that allows two players to climb tall walls.
Players can choose from four stands of personnel - Sniper, Engineer, Rifleman and Medic, each with their own unique abilities and select weapon classes, along with body armour and attire.
One neat feature is the ability to attach and detach weapon attachments during gameplay, allowing for weapons to become slightly dynamic in-game.
GRAPHICS The graphics are nothing to complain about, and would still be considered very modern by today's standards at the highest settings. The graphics can be demanding on lower end hardware if set to anything higher than the lowest settings. It performed very smoothly at 80-100+fps on Highest settings on a GTX 1080 GPU and Ryzen 7 CPU.
The audio is pretty good, the music in the lobby is good, and when playing the game, some dramatic music comes on when you're facing a boss.
The weapon sounds are solid, with decent silenced and muzzled sounds. The music playing while in-game was annoying as it was hard to hear where the enemy is, and it's not very realistic.
Machinery sounds are pretty accurate, and are worth a mention, as there are quite a few different machines in the game, including aircraft.
The gameplay audio does consist of a large dynamic range of low and high frequencies, but does compromise on audio awareness and surround sound for those situations in which it plays music. Audio playback is quite adequate on both headsets and surround sound systems.
VERDICT If you like the feel of Call of Duty and / or Arma, I highly recommend you try it out. You have nothing to lose, and so much to gain. It was worth my time!